Crystal Reports Tutorial – Training Video

case-disks1Crystal Reports Tutorial Training Video
Learn how to use Crystal Reports from one of the worlds leading trainers from the comfort of your own desk.

 

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The Right Training: Beginners Crystal Reports XI Tutorial

Designed and narrated by database systems expert and commercial consultant Kurt Dunlap, this Crystal Reports tutorial video course covers version XI and is designed to help you learn how the program works at a fundamental level and how you can use the program in corporate and highly results-driven environments.

This comprehensive course has everything you need to get started using Crystal.  By the conclusion of the tutorial video, you will have learned what Crystal Reports is and is not, how to set up the most common connections to your data, how to pull tables and fields into your report, how to filter your data, how to design and layout a report, how to add charts and graphs, how to export and print, as well as useful tips and tricks aimed specifically at beginners.

This user-friendly training course is available online or on CD .  To learn more, take a look a the free demos on the Crystal Reports training product page.

Crystal Reports XI: What It Can Do

Crystal Reports does not automatically write reports for you all on its own.  It is a sophisticated tool capable of organizing raw data into presentation-ready documents and dynamic files, but it takes a user who knows what they want and knows how to use the program to get these results. 

Crystal can access and import data from a wide variety of sources, from simple text files to robust relational databases.  It is necessary that you know how your database is set up, so you can initially point Crystal in the right direction.  Once you’ve imported the information, you can build custom forms and dynamically formatted reports that access and display your information in a way that visually communicates crucial information about your data to colleagues, clients, and employers.

Exporting is also a strong point of the program.  Not only can you preview your reports on screen or print them out for the boardroom, but you can convert your data into a variety of widely-used file types, including PDF, Excel, text, CSV, editable Word documents, and Flash, among others.  Special tools within the suite allow you to create pie charts and color-coded graphs that instantly convey changes and results that may require immediate attention, and an active template framework ensures that you can save your preferred document formats for future use.

In addition to helping you present your data in the way you want it to look, Crystal Reports XI also gives you an array of options for publishing and distributing your completed reports.  You can specify personalized content rules that apply to outgoing documents and have them automatically sent out to a dynamic list of recipients, with no two people receiving the same copy. And you can design your content to be saved, printed, and emailed separately, or have all things done automatically and simultaneously.

These features are just some of the things you can do with Crystal once you know how to use it.  The creative possibilities are limited only by your knowledge of the software.

February 13, 2009 at 7:24 pm Leave a comment

Apple Logic Pro 8 Tutorial Video

case-disks1Apple Logic Pro 8 Tutorial Video
Learn how to use Apple Logic Pro from one of the worlds leading trainers from the comfort of your own desk.

 

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Apple Logic Studio: More For Less

When Apple announced it wouldn’t be releasing just an update to Logic Pro 7 but a new suite of tools under the name Logic Studio, it wasn’t a total surprise.  The same product model had already been used by the company to great success with its Final Cut video editing software.  The real shocker was that Apple was offering the entire Logic Studio for half of Logic Pro 7’s original retail price.  At 500 dollars, Logic Studio is positioned at a price point that is appealing to not only audio professionals but also for the serious, quality-minded amateurs, aspiring DJs and garage bands of all stripes.

In addition to the latest (and noticeably slicker) version of its award-winning sequencer and editing software, the new suite of tools includes Studio Instruments and Effects, the Studio Sound Library, the Impulse Response Utility for reverb and effects, Apple Loops Utility, Soundtrack Pro 2 for creating full audio compositions and scores, Compressor 3 for video and audio data compression, WaveBurner Pro for CD mastering, and MainStage, a new application that makes your studio-quality effects work ready for live performances.

By offering such a deep and diverse range of products under one umbrella and at one competitive price point, the team at Apple is doing their best to make Logic Studio (and by extension the Mac) the go-to solution for anyone even remotely serious about working with audio.  And they’ve succeeded.  There is simply no other software solution, feature for feature, that can compare to Logic Studio at the program’s price point.  Much like Final Cut Studio has become a dominant player in the video editing world, Logic Pro 8 and its bundled software offer a robust, user-friendly and affordable solution suitable for seasoned professionals as well as dedicated beginners just looking to get started.  And unlike in the video world, there is no established player like Avid vying for competition.

Apple Logic Studio Apps Tutorial

You can certainly get a lot of excellent work done using Apple Logic Pro 8 or Soundtrack Pro 2 by themselves.  But with so many powerful supplementary applications at your disposal, it would be a shame not to take advantage of them.  This engaging example-based Apple Logic training video series breaks down MainStage, WaveBurner, Compressor, the Apple Loops Utility and the Impulse Response Utility and shows you how you can implement their advanced and most useful features into your production and performance workflows.

Designed and narrated by audio expert and recording industry veteran Sam McGuire, this visually-based training course will give you a familiarity with the range of auxiliary tools that will help you work more efficiently and productively.  Whether you want to create your own audio CDs to professional standards or if you’re looking for batch processing solutions for compressing your recordings into web-friendly file sizes, this tutorial series has something for you.

Available online or as one training package on CD, these videos allow you to learn at your own pace.  And since the course disks are Mac and Windows compatible, you can learn from the comfort of your own desk or from anywhere there’s a computer.

February 11, 2009 at 2:00 pm 1 comment

Adobe Photoshop Lightroom Tutorial Video

case-disks1Adobe Photoshop Lightroom Tutorial Video
Learn how to use Adobe Lightroom from one of the worlds leading trainers from the comfort of your own desk.

 

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Beginners Adobe Photoshop Lightroom 2 Tutorial Video

This multi-part instructional Lightroom video course covers everything that you need to know about Adobe’s powerful photo management and manipulation software. The engineers at Adobe have incorporated many new tools and features suggested by the professional community to make the program even more robust than its predecessor. These Photoshop Lightroom videos cover all of the new features in detail and give you the introduction you need to get professional results with ease.

This training video is taught by Phil Hawkins, a long-time professional freelance photographer whose work has appeared in Sports Illustrated and ESPN The Magazine. Hawkins draws from years of hands-on photographic experience to provide expert advice in short, engaging videos that are informative and easy to understand. Each instructional video uses a real-time view of the software in use to demonstrate techniques and effects exactly as they appear within the application interface, making it extremely easy to follow along.

The course is available either online or as one comprehensive package on CD . Mac and Windows compatible, you can learn from the comfort of your own desk or on your laptop while you’re on the go.

A New Approach to Photo Management

Gone are the days of meticulously creating folders within folders to keep track of your shots. Utilizing metadata and simple keyword tagging, Adobe Lightroom’s Library component makes searching across your image collection easier than ever, and the program’s ability to create Collections and customized Smart Collections based on parameters you set allows you to organize and access your photos independently of their physical locations on your hard drive. This is especially useful for photographers who want to quickly group photos based on their content, their specific aperture or shutters speeds, or combinations of factors.

For users who have already spent hours setting up organization schemes, Photoshop Lightroom also lets you access and incorporate your existing folders into the program’s Catalog of images. From within the Catalog, the Collections you create act essentially as playlists within a music program, and do nothing to interfere with the work you’ve put into your directories.

Adobe Lightroom A New Approach to Photo Editing

Unlike Photoshop, all of the changes made to an image using Adobe Photoshop Lightroom 2 are non-destructive. Instead of changing the base file, the program saves a set of instructions for manipulating the photo, preserving the original and allowing you to easily go back to any point of the editing process. Unlike Photoshop’s History pane feature, there is no set number of edits you can make without being able to go back.

This unique method also makes it convenient to create presets, which you can save for use with individual files or apply with batch processing to entire collections at a time. Although it incorporates many common photography-oriented adjustments and tools from Photoshop, Lightroom 2 is not meant as a replacement. When you need to make edits pixel by pixel, the program allows you to easily move your work into the industry-standard graphics program.

Lightroom 2 is a major improvement to its predecessor and a powerful tool for professional photographers and skilled amateurs who find their collections too large for consumer applications like iPhoto to handle. Combined with the right training, Photoshop Lightroom opens the door new possibilities in productivity by changing the way you work.

This Photoshop Lightroom tutorial video will give you a solid understanding of how to get the most from this powerful image management program.

January 30, 2009 at 9:36 pm Leave a comment

Flash CS4 Tutorial – Copy Motion – Animation

Flash CS4 Tutorial – Copy Motion

Learn how to use Flash CS4 and ActionScript to create complex animations.

From Flash CS3 onwards Adobe introduced a new feature that enables users to copy timeline animation and paste it straight into the actions panel. This allows developers to cut corners when creating complex animations that aren’t so easy to create with just pure Actionscript. The pasted animation has several arrays and variables, take a look at Example 1.1 for an example. The example motions an object from the left of the stage to the right, nothing fancy just a simple animation. At first glance you’ll notice some familiar Actionscript properties such as scaleX and scaleY, these properties are what essentially make up the animation. In this article we’ll be at this technique in greater detail by adding making the code reusable by adding it to other stage objects and building a reusable class.

The files used in this Flash tutorial can be downloaded here

Example 1.1

  import fl.motion.MotionBase;

  import flash.filters.*;

  import flash.geom.Point;

  var __motion_ps:MotionBase;

  if(__motion_ps == null) {

  import fl.motion.Motion;

  __motion_ps = new Motion();

  __motion_ps.duration = 39; 

__motion_ps.addPropertyArray("x", [0,5.78946,11.5789,17.3684,
23.1579,28.9473,
34.7368,40.5263,46.3158,52.1052,57.8947,63.6842,
69.4736,75.2631,81.0526,86.8421,92.6315,98.421,
104.21,110,115.789,121.579,127.368,133.158,
138.947,144.737,150.526,156.316,162.105,167.895,
173.684,179.474,185.263,191.053,196.842,
202.632,208.421,214.211,220]);

 __motion_ps.addPropertyArray("y", [0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0]);

  __motion_ps.addPropertyArray("scaleX", [1.000000]);

  __motion_ps.addPropertyArray("scaleY", [1.000000]);

  __motion_ps.addPropertyArray("skewX", [0]);

  __motion_ps.addPropertyArray("skewY", [0]);

  __motion_ps.addPropertyArray("rotationConcat", [0]);

  __motion_ps.addPropertyArray("blendMode", ["normal"]);
var __animFactory_ps:AnimatorFactory = new AnimatorFactory(__motion_ps);

__animFactory_ps.transformationPoint = new Point(0.500000, 0.500000);

// __animFactory_ps.addTarget(<instance name goes here>, 0);


  }

In this first part of this tutorial we’ll use the Copy Motion as Actionscript 3.0 technique to make an advertisement banner that’ll have 3 spinning adobe logos. In the download file the stage is already set up with some text and a single spinning Flash logo created on the timeline. The timeline consists of 6 layers that include actions, text, fl, ps and dw. The layer that’s important to us is the fl layer; this layer contains the Motion Tween that we’ll copy and paste into the actions panel, using the Copy Motion as Actionscript 3.0 feature.

Step 1 – Copy The Animation

The first step is to copy the animation itself, so with the very last Keyframe of the fl layer selected we drag and hold the mouse button back to the first Keyframe, highlighting every frame of the animation layer. So it looks like this;

With the frames highlighted we right click and select Copy Motion as Actionscript 3.

Step 2 – Adding The Code To Another MovieClip

Our first objective after copying the timeline animation is to paste the animation into the actions panel, we’ll then be able to add the animation to another MovieClip by making a few changes. To add this too another object in Flash CS4 is simple, near the bottom of the packaged animation you’ll find a line that’s been commentated shown in Example 2.3

Example 2.3

//__animFactory_fl.addTarget(<instance name goes here>, 0);

All that is required is to uncomment the line by deleting the 2 forward slashes then, add the instance name of the object we want to animate, and then enter the amount of times we want the animation to fire. In this case we’re animation the DW MovieClip on the stage and telling the animation to fire once.

Example 2.4


__animFactory_fl.addTarget(dw, 1);

To add the animation to more than one stage object just copy and paste the same line but add a different instance name. For example;


__animFactory_fl.addTarget(dw, 1);

  __animFactory_fl.addTarget(ps, 1);

This would animate the Dreamweaver and Photoshop logos.

Build a Custom Class

Now this animation may not be worth building into a custom class as it only fades and spins an object, but the techniques used to create the class will come in handy. We’ll start by creating a new actionscript file, saving it and calling it Spinner. Inside actionscript file we’ll create the bare bones of a class file.

Package{

Public class Spinner extends MovieClip{

public function spin():void

  {

}

  }

  }

Step 2 – Pasting the Animation Code

We need to copy the animation again using the Copy as Actionscript 3.0 feature so we can paste it inside the Actionscript file. The copied animation should still be on the clipboard but we’ll repeat this anyway. Switching back to the Spinner actionscript file we paste the code below the class code, keeping it out of the way for the time being.

Step 3 –Importing Classes

We need to import the relevant classes or otherwise the animation won’t work. We already have the appropriate classes imported inside the pasted timeline animation; it’s just a matter of having them in correct part of the code. To do this we simply scroll down and copy all the classes from inside the copied timeline animation and paste them inside our package.

Package{

import fl.motion.AnimatorFactory;

  import fl.motion.MotionBase;

  import flash.filters.*;

  import flash.geom.Point;

Public class Spinner extends MovieClip{

 

public function spin():void

  {

}

  }

  }

Step 4 – Declaring the AnimatorFactory

In this next step we’ll declare the AnimatorFactory inside our class, looking at the pasted timeline animation we have an AnimatorFactory object declared inside the function. This is fine but we want to make sure we’re declaring it as an element of the class and not just the function.

Package{

import fl.motion.AnimatorFactory;

  import fl.motion.MotionBase;

  import flash.filters.*;

  import flash.geom.Point;

Public class Spinner extends MovieClip{

var __animFactory_fl:AnimatorFactory;

public function spin():void

  {

}

  }

  }

 

Step 5 – Adding the Animation 

Inside the our spin() function we paste the remaining animation code.

Package{

import fl.motion.AnimatorFactory;

  import fl.motion.MotionBase;

  import flash.filters.*;

  import flash.geom.Point;

Public class Spinner extends MovieClip{

var __animFactory_fl:AnimatorFactory;

public function spin():void

  {

  var __motion_fl:MotionBase;

  if(__motion_fl == null) {

  import fl.motion.Motion;

  __motion_fl = new Motion();

  __motion_fl.duration = 39;

 __motion_fl.addPropertyArray("x", [0]);

  __motion_fl.addPropertyArray("y", [0]);

  __motion_fl.addPropertyArray("scaleX", [1.000000]);

  __motion_fl.addPropertyArray("scaleY", [1.000000]);

  __motion_fl.addPropertyArray("skewX", [0]);

  __motion_fl.addPropertyArray("skewY", [0]);

  __motion_fl.addPropertyArray("rotationConcat", [0,-66.3156,-132.631,
-198.947,-265.263,-331.579,-397.894,
-464.21,-530.526,-596.842,-663.158,
-729.473,-795.789,-862.105,-928.421,
-994.736,-1061.05,-1127.37,-1193.68,
-1260,-1326.32,-1392.63,-1458.95,
-1525.26,-1591.58,-1657.89,-1724.21,
-1790.53,-1856.84,-1923.16,-1989.47,
-2055.79,-2122.1,-2188.42,-2254.74,
-2321.05,-2387.37,-2453.68,-2520]);

  __motion_fl.addPropertyArray("blendMode", ["normal"]);

  __motion_fl.addPropertyArray("alphaMultiplier", [0.000000,0.026316,
0.052632,0.078947,0.105263,0.131579,0.157895,0.184210,0.210526,
0.236842,0.263158,0.289474,0.315789,0.342105,0.368421,0.394737,
0.421052,0.447368,0.473684,0.500000,0.526316,0.552631,0.578947,
0.605263,0.631579,0.657895,0.684210,0.710526,0.736842,0.763158,
0.789474,0.815789,0.842105,0.868421,0.894737,0.921053,
0.947368,0.973684,1.000000]);

 var __animFactory_fl:AnimatorFactory = new AnimatorFactory(__motion_fl);

  __animFactory_fl.transformationPoint = new Point(0.500000, 0.500000);

 //__animFactory_fl.addTarget(<instance name goes here>, 0);

  }

}

}

Step 6 – Adding this Keyword

At the bottom of the code inside our constructor function we have one final piece of code to alter. Just like earlier we uncomment the addTarget line (example 6.1) but this time instead of adding an instance name we use the “this” keyword. The “this” keyword references the object that contains the script. So basically it will animate any object that we connect to this actionscript file.

Example 6.1


//__animFactory_fl.addTarget(<instance name goes here>, 0);

Example 6.2


__animFactory_fl.addTarget(this,1);

Now Lets See The Classes In Action

Now we have our new class lets see it in action. In a new Flash file we have a square drawn out onto the stage that has been converted to a MovieClip, and then has been exported to our Spinner Actionscript class (shown in example 7.1).

Example 7.1

Inside the actions panel of the new Flash file we add the following code. This code creates an instance of our spinner class, adds it to the stage using the addChild() method and finally calls the spin() function.

var test:Spinner = new Spinner();

  addChild(test);

  test.spin();

January 30, 2009 at 12:31 am Leave a comment

Programming Java Tutorial – input / output

We also have some excellent Beginners Programming Java tutorials that use high quality narrated videos and practical working files to teach the fundamentals of programming in Java Beginners Java Tutorial CD

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Java Tutorial – Input / Output

The code below is based on Java 1.6 – some syntax may differ for previous versions.

Receiving and sending data to and from an external source is something that you will likely have to do regularly as your programs develop. Java provides a number of classes and libraries to facilitate this process. In this tutorial we will concentrate on reading from and writing to external text files.

To send and receive data in Java, we use output and input ‘streams’. There are various resources within the Java language to interface with input and output streams in your programs, many of them suited to different types of programming tasks. This Java Tutorial will demonstrate a few of the more likely options for use within basic applications.

Java – Reading from a file

Create a new Java project in your IDE and add the following import statements at the top of your main class:

	//input/ output imports
import java.io.*;
import java.util.*;

These imports contain the classes that we will use for our I/O operations: the first of these classes will be FileReader and Scanner. In the first example, we will read the text from a text file into our program one line at a time. Enter the following code in your main method:

//try block in case of IO exceptions
try
{
		//create filereader, passing filename
	String filename = "sometext.txt";
	FileReader fr = new FileReader(filename);
		//pass filereader to scanner
	Scanner scan = new Scanner(fr);
		//loop through the file content
	while(scan.hasNextLine())//check that there is more
	{	System.out.println(scan.nextLine());	}
		//close the input stream
	scan.close();
	fr.close();
}
	//an exception has been thrown
catch(IOException ioe)
{
		//output the details
	System.out.println(ioe); 
	ioe.printStackTrace();
}

The code has to be included in try/catch blocks because, when your program relies on external input, there is always a risk of unforeseen error, such as problems with the external file. Placing your code within the try block allows your program to continue functioning when these problems occur, and provides you with the ability to decide what should happen if the I/O processing goes wrong. This is the function of the catch block, so you should place here whatever you want the program to do on encountering such an error, as this is where the code will jump to when that happens.

Before compiling your program, you will need to create the file for reading. Open a text editor (such as notepad/ notepad++) and enter the following:

Outside of a book
A dog is a man's best friend
Inside of a dog
It's too dark to read

Save your file with the name ‘sometext.txt’ in the same directory within your workspace as the new project; for example, on Windows, if the project is called AProject and your workspace directory is C:\Workspace save the file in the C:\Workspace\AProject directory. If you look at the first line of code in the try block, you’ll see that the filename given is a relative URL, i.e. it does not have a drive listed as part of it; you can also use the class with an absolute URL if you need to.

NB: If you’re using Eclipse you can find out your workspace location by choosing Project > Properties.

Now compile and run the program, you should see the contents of the file written a line at a time to the output console. What’s happening here is that the program is opening an input stream (according to the filename given) with the FileReader. The Scanner then processes the data from the stream, and can do this in a variety of ways, reading a line, a number or a byte at a time. Although our program merely outputs the data read in, once it’s in your program you can do whatever you need to with it, for example by assigning it to variables.

To demonstrate the purpose of the try and catch blocks, change the filename in the code so that it doesn’t match the actual file (e.g. String filename = “bla.txt”;) and run your program again. You’ll see the effect of the exception being thrown in your output console – this is because the program couldn’t find the file specified. (Remember to change the filename back afterwards.)

Using the Scanner, as above, makes text processing easier if you’re reading chunks of the text, however you can use the FileReader itself to read the file in a character at a time if this suits your needs. Processing data through the FileReader in this way is a little more complex, as the contents of the file are in the form of individual characters, including the newlines and end of file:

	//create FileReader
FileReader fRead = new FileReader(filename);
	//keep track of whether end of file reached
boolean end = false;
	//loop through file characters
while(!end)
{
		//read the next character (as an int)
	int ch = fRead.read();
		//-1 represents the end of file
	if(ch==-1)
		end=true;
	else
	{
			//write the character out
		char chr = (char)ch;
		System.out.print(chr);
	}
}
	//close the stream
fRead.close();

Run the program, it should have the same effect as the previous code.

Writing to a file in Java

The process for writing to files is similar, again, try and catch blocks are required and this time an output stream is opened. However, if your program cannot find the file specified to write to in the relevant directory, it will create it. If the file does exist the below methods will replace its contents. The first method writes to an output file using the FileWriter class, which can write a specified section of a string (in this case it should write ‘defg’); enter the following in your try block:

//write out using FileWriter
FileWriter fw = new FileWriter("output1.txt");
	//write specified section of string
fw.write("abcdefghijkl", 3, 4);
fw.close();

Check your workspace project directory to see if the output1.txt has been created and written to.

The next example uses the PrintWriter class to write to the file; demonstrating two approaches to inserting newlines:

//write out using PrintWriter
PrintWriter pw = new PrintWriter("output2.txt");
	//using println to insert newline at end
pw.println("Some text I'd like to write to a file");
pw.println("And some more");
	//use print - insert newline explicitly (\r\n)
pw.print("Yet more I'd like to write to a file\r\n" +
		"And more again.");
pw.close();

Again, check the appropriate directory for the output2.txt file; it should contain 4 lines of text.

Your programs will likely involve a range of different approaches to Input/Output depending on their particular requirements, so it is worth spending a little time familiarising yourself with the various options that Java provides.

January 23, 2009 at 4:19 pm Leave a comment

AutoCAD 2009 Certified Professional Tutorial

case-disks1AutoCAD 2009 Certified Professional Tutorial
Reduce your study time and become a certified AutoCAD professional from the comfort of your own desk. Learn visually at a pace that suits you, for an amazingly low price.

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Autodesk AutoCAD 2009 Certified Professional Tutorial

There are many free resources for preparing for Autodesk certification exams, but so much of what’s out there is spread across the web, and there’s no one solution that tells you everything you want to know. You can pore through web page after web page looking for the bits of advice you need, or you can pay a small price and get a full hands-on walkthrough of the concepts and techniques you’ll be required to know for testing and advancement.

This tutorial video series has you everything you need in one convenient package. Designed by long-time AutoCAD consultant and Approved AutoCAD Instructor (AAI) Shaun Bryant, this example-based video tutorial series tells you what you need to know about registering for Autodesk testing and then takes you through the specific tasks and procedures that you will be required to demonstrate for certification. Geared toward users who have already achieved their Associate credential, each visually-based lesson explains a specific aspect of AutoCAD that appears in the Certified Professional curriculum.

The videos use a real-time view of AutoCAD workspace so that each technique appears on screen just as it appears on your own computer. Work files are provided to make it even easier to follow along. The best way to learn a skill is by being directly shown how to it, not simply reading about it, and this tutorial series gets you solving practical design problems in less time than any other approach.

About Autodesk Certified Testing

The AutoCAD 2009 Certified Professional Exam is designed to be a true test of your knowledge of and aptitude with using AutoCAD. Like all official Autodesk testing, the tests are performance-based. You pass each section by actively demonstrating specific skills within the software suite, not just answering a series of questions about how you might approach a design problem. This reality-based testing provides a better reflection of how well you can actually use the program, and this means that your certification is actually worth something to employers and clients who come to you for results.

Regardless of whether you pass the exam, you receive instant diagnostic feedback with your test results that explains your respective strengths and weaknesses. This feature is designed to help you improve your AutoCAD skills even further, letting you set specific goals for yourself in preparing for a subsequent test or giving you another professional advantage for taking your skills into the workplace. Your scores and detailed feedback are available as part of your system profile on Autodesk Online so that you can access them at any time.

Although the system is geared to let you learn from your mistakes, you probably want to pass the test the first time. Preparing with this video tutorial course will help you make sure you have the skills and confidence you need to truly excel on the exam.

January 23, 2009 at 2:49 pm Leave a comment

Adobe Photoshop CS4 Tutorial Video

case-disks1Adobe Photoshop CS4 Tutorial Video
Learn how to use Adobe Photoshop CS4 from one of the worlds leading trainers from the comfort of your own desk. Never before has Adobe Photoshop CS4 training of this quality been so affordable.

 

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Adobe Photoshop CS4 Tutorial Video

This Adobe Photoshop CS4 tutorial video series teaches you all of the tips, secrets, and techniques you need to know to get the most out of Adobe Photoshop CS4. Ideal for beginners and intermediate users with some graphics experience, the lessons start with the very basics before covering the program’s many advanced features.

Users who have worked with previous versions of Adobe Photoshop might be tempted to skip past the introduction to the program’s user interface, but Adobe has significantly changed things up for CS4, and as a good overview, it’s probably worth your time.

The great thing about these tutorials is their convenience. The way the lessons are divided into separate shorter segments makes it easy to skip past topics you already know about or repeat ones you need to review. And the fact that you can get the whole training course on DVD or CD means that you can take it anywhere you need to go.

Photoshop: Past and Future

Adobe Photoshop CS4 is the eleventh major release of the image editing program, and it marks an interesting stage in its product life. Photoshop has been the go-to tool for professional photographers and graphic designers for years, with very little in the way of competition. While some applications have popped up that rival individual aspects of the program, such as Apple’s Aperture for working with photographs or Corel’s Paint Shop Pro for working with graphics, there’s been no cross-platform solution that can hold a candle to Photoshop’s sheer power and versatility.

You might think that such a market position would inspire a degree of complacency in the program’s engineers, and you could make a case that some of the past releases were not the amazing upgrades they should have been. But Photoshop CS4 is a bold update, with many useful changes and new forward-looking features.

In addition to revamping the user interface and bringing a lot of previously hidden features into full view, the people at Adobe have paid a lot of attention to updates in the hardware world. For 64-bit Windows users, Adobe has released a special version of Photoshop that allows you to use your extra power to work with very large images and very large amounts of memory at a time. A 64-bit version for Mac is in the works. Users with graphics cards supporting OpenGL will have the pleasure of zooming in and out and manipulating their images more seamlessly than ever before, and photographers with the latest and greatest cameras should be giddy about the program’s new Camera Raw 5.0 features.

With its affordable upgrade program and its continuous use of professional feedback, Adobe has built a loyal army of Photoshop users, and as long as it continues to innovate according to their needs and desires, the product’s future is extremely bright.

Getting the Most Out of Photoshop

This Photoshop tutorial series is not only great for the beginner but also extremely valuable to users who have stumbled along without a proper introduction to using the program as a professional. These lessons are divided into intuitive sections based on a fundamentals-first teaching method, helping you master not only the basics but also all of the great features Adobe has added for Photoshop CS4.

January 19, 2009 at 12:58 pm Leave a comment

FileMaker Server 10 Tutorial CD

case-disks1FileMaker 10 Server Tutorial Video
Learn how to use FileMaker 10 Server from on of the worlds leading trainers from the comfort of your own desk. Never before has FileMaker training of this quality been so affordable

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FileMaker Server 10 Tutorial

This intuitive tutorial video series offers users a step by step walkthrough of the top product in FileMaker’s database management line and explains how to take advantage of the program’s newest and most advanced features. Offering a fully featured server-side solution to provide the most in stability, security, and performance for your database solutions and connected systems, this release of FileMaker Server is designed to work with the client version’s new usability features to provide the most powerful and user-friendly database solution the company has sold to date.

These unique video tutorials are the best way to learn how to use new software. Every lesson is built around an active visual element, whether it’s a point by point presentation of discussion topics in the early overview section to the live view of the application and command terminal in the bulk of the course. This dynamic real-time feed allows users to see the techniques they’re learning in action, in a window that exactly mirrors the user experience on their own computer screen. There’s no getting lost in application menus and hoping you’re on the right track. The provided work files go further ensure that you can follow along with each tutorial, all from the comfort of your own desk.

FileMaker Server 10’s New Features and Improvements

While the FileMaker engineers have gone to work overhauling the user interface of their client product, they’ve also dedicated significant attention to the latest version of FileMaker Server. The enhancements are designed to provide a stable backend for new features in the client version and also give developers and database administrators more efficiency, security, and control.

Several new features save busy developers more time. It’s all about scheduling: new functionality lets you schedule the importing and exporting of records for truly automated reporting. This practically eliminates the need to program robot machines and allows you to focus on more pressing tasks. Another time-saver is the ability to route mail via SMTP directly from FileMaker Server 10; there’s no longer any need for a third party mail client, and you can now quickly and securely dispatch data and reports to team members around the world.

New scheduling tools also make basic maintenance easier. You can now set up automatic verification tests that will check your databases for possible errors and overall consistency, letting you rest a little easier. And you can pull up snapshots of your database logs in the administration console introduced in FileMaker Server 9 and filter logs based on criteria you define. These improvements mean less time worrying about uptime by letting you see potential problems far in advance.

Combine these new features with FileMaker Server 10’s new options for PHP publishing, and you’ve got a solution that lets you do more with your data than ever before. Setting up your own server is the best option if you’re looking for maximum stability and performance, but it can still be intimidating if you’ve never done it before. This FileMaker Server 10 Tutorial course shows you everything you need to know to configure and manage your own solutions in example-based visually-centered lessons that are informative and easy to follow.

January 14, 2009 at 8:39 pm 1 comment

Beginners FileMaker 10 Tutorial Video

case-disks1Beginners FileMaker 10 Tutorial Video
Learn how to use FileMaker from on of the worlds leading trainers from the comfort of your own desk. Never before has FileMaker training of this quality been so affordable.

 

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Beginner FileMaker Pro 10 Tutorial Video

This Beginner FileMaker Pro 10 Tutorial video series takes you step by step through FileMaker Inc.’s latest version of their top-tier database management solution and shows you how to leverage its newest and most powerful features to your advantage. Continuing its vital presence as a GUI-friendly database management solution on both Mac OS X and Windows, FileMaker Pro 10 also brings a host of changes that make it the most compelling upgrade to the product line since FileMaker 7. In this series of visually-focused, example-based lessons, instructor John Mark Osborne draws from years of experience as a FileMaker developer and certified trainer to introduce Version 10, highlighting the changes and new features of the this release, covering everything from the interface changes to certain differences found in FileMaker Pro Advanced.

Although principally designed for beginners, the FileMaker course covers a lot of ground and does touch on subjects that are of a slightly more advanced nature. Whether you’re a developer, end-user or both, these video tutorials have everything you need to know to get started creating and working with databases, modifying layouts, working with container fields, scripting, printing and more.

Featuring a real-time display of the application in use, the FileMaker tutorial videos allow users to learn by being shown, not just told, as techniques being demonstrated in the video appear exactly as they would in everyday use. This visual focus of the lessons not only makes it easy to learn initially but also increases retention of the skills learned.

FileMaker Pro 10’s Interface Enhancements

The user interface of FileMaker has gradually been altered with each release in small ways, but the changes in the latest version are the most dramatic the program has had in nearly ten years. The intention of this change, according to FileMaker developers, is to allow easier access to the program’s powerful underlying features.

From the very beginning, FileMaker has positioned itself as a database solution friendly to less technical users, so, if anything, the interface changes are overdue. The new Status Toolbar’s buttons for executing common tasks puts FileMaker in line with mainstream office and productivity applications, and makes many frequently used functions just a click away. Sensitive to their longtime users, however, FileMaker engineers have kept previous menu and keyboard shortcuts intact.

Performing searches from within the UI has also gotten easier. A short history of recent finds is now automatically saved for users’ easy access, removing the need to keep switching back to find mode to repeat common queries as in the past. In fact, users can also save searches and bookmark them for future use. These settings are user-specific, so that tailor-made searches can be easily created for specialized departmental use.

Combining Knowledge and Execution

FileMaker Pro 10 is the most user-friendly release yet, and accomplishing many tasks is easier than it ever has been before. At the core, however, creating a database and customizing a solution to fit your needs takes work. This tutorial video series is meant to make you comfortable with FileMaker Pro and teach you how to use it to get real results. Learning an application like FileMaker from the ground up can be intimidating, but with the right training, it doesn’t have to be.

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FileMaker 11 Tutorial Video – Beginners

January 13, 2009 at 1:27 pm 1 comment

PMBOK Training Video – PMI Certification

Created by one of the Worlds leading experts on project management a series of highly comprehensive training videos have been created which greatly reduce the time and cost required to become certified PMBOK Training CD – Full Video only $99

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Effective PMBOK Training Videos

This impressive 4-part tutorial video course offers a comprehensive solution for learning the project management body of knowledge. Project management professionals looking to hone their understanding of industry-standard practices and methodology or achieve accreditation through official Project Management Institute exams will benefit from the expert-designed, example-based lessons.

Certified project management specialist Vanina Mangano draws from years of professional experience to teach a course based on clear explanations and hands-on examples to make the most advanced concepts comprehensible. Each of the four courses is broken into a connected series of short, subject-specific videos, making it easy for learners to skip ahead or repeat lessons that require extra attention as they see fit.

Because the tutorial disks are Mac and Windows compatible, you can learn from the comfort of your own desk or anywhere you have a computer. Affordable and convenient, these courses are perfect for managers studying for their Certified Associate in Project Management (CAPM) or Project Management Professional (PMP) examinations.

About PMBOK

The Project Management Body of Knowledge Guide is an internationally-recognized collection of guidelines and widely agreed-upon management practices organized and published by the Project Management Institute (PMI). The guide defines a model product life cycle, five general process stages, and nine knowledge areas used by professional project managers to achieve long-term goals.

The PMBOK methodology has many applications across a wide variety of businesses and industries. Construction, engineering, software development, marketing, and government firms are just some of the places you can find the practices being used. PMBOK is meant to function as a general guide that will work for most types of projects. For more specialized applications, such as construction and government, PMI provides official Extensions that complement the standard PMBOK Guide.

History

The guide was first published in 1987 as a technical white paper. It was formed over a series of workshops hosted by the Project Management Institute in the 1980s, and a basic framework for accrediting project management practitioners was put together at the same time.

In 1996, PMBOK was expanded and compiled as a full guide, incorporating changes based on the real-world experiences of PMI members. A second edition followed in 2000 with few revisions, but the Third Edition of 2004 brought some significant changes from the First Edition. An international board of editors is completing work on a new edition which will be released this year.

The Advantages of PMBOK

When you implement PMBOK methodology for your projects, you’re using an internationally recognized standard that translates across borders and disciplines. CAPM and PMP certifications in the approved practices not only let colleagues and clients know that you’re qualified but also directly translate into better project results.

This comprehensive tutorial series makes it easier than ever to acquire and maintain your certifications and gives you a deeper understanding of PMBOK that will show in the quality and efficiency of your work. More details on the PMBOK training courses

January 10, 2009 at 12:20 am Leave a comment

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