Posts filed under ‘Digital Performer’
Learn how to use Digital Performer from one of the world’s leading Audio trainers, from the comfort of your own desk using step-by-step instructional videos.
The tutorials are written and narrated by Sam McGuire, a veteran audio engineer with experience creating music and audio for a variety of professional projects. McGuire provides plenty of real world examples throughout the training and throws in expert tips and techniques that even more experienced users will find helpful.
Clocking in at just over 7 hours, the course offers a comprehensive walkthrough of several of the application’s most useful features. Special attention is paid to the program’s redesigned interface and its added support for working with Apple’s Final Cut Pro. At the heart of the tutorial are three sample projects that allow the user to learn practical skills while working along with the video instruction. Files are provided at every point along the way and every step is shown in real time so following along is not a problem.
The tutorial video course is available is available online through the Apex Unlimited service or as one training package on CD / DVD.
Formats, Formats, Formats and Support
In the five first versions of the software, the native audio format for Digital Performer has always been Sound Designer II. While there’s nothing particularly wrong with the quality of the file type itself, it’s now considered a hold-over from the early days of serious digital audio. Industry support for it is limited, and a lot of other audio programs won’t even touch it. AIFF Broadcast WAV are more or less the new standards, but even in DP5, the files had to be imported and converted to SDII to be used.
With Digital Performer 6, change has arrived. Users can now work with both popular formats natively, with support for 32-bit floating-point files for powerful options for dynamic range. Needless to say, this makes DP play nice with other audio software, and that’s just the beginning. OMF and AAF formats often used to transfer projects between different sequencing software also have improved support.
Plug-ins have better compatibility than ever, with support for both MOTU’s MAS files as well as Apple Audio Units (AU). Digital Performer’s engineers have been in close contact with the hardware and software crews at Apple, and AU plug-ins aren’t just ‘compatible’ but actually work as they’re supposed to.
It’s clear that with version 6, serious work has been put not only into the Big Picture but many small details have been shored up, too. Whether you’ve worked with other versions of the program in the past or you’re a beginner wanting to learn one of the best software solutions for producing audio for video and film, this MOTU Digital Performer 6 Tutorial Video has something to offer. Other interesting posts on Digital Performer 6